![]() ![]() Teyon cleverly counteracts this not by powering you down early on in the narrative (a la Metroid), but by rather placing emphasis on recovery packs capable of patching up RoboCop’s bruises and broken bones (if he had any). Working my way from floor to floor in the attempt to save the hostages left me with the feeling that I was invincible in that ‘one-man army’ sort of way. With members of the Torch Head gang pouring out of every closet and corner, taking aim at heads and painting the walls with their blood to the backdrop of Robo’s ever-thumping footsteps swiftly became routine. The opening sequence set within a news station skyscraper taken over by terrorists is the perfect example of this. You quickly learn that what RoboCop lacks in speed he makes up for with sheer brawn, however, to the degree that being able to absorb a frankly ridiculous amount of gunfire played into my combat strategy for near enough firefight. Playing as the titular cyborg starts off slow, heavy and calculated it really couldn’t be further removed from the fast-paced gunplay of, say, Id Software’s recent Doom games. This commitment to placing you directly into RoboCop’s metallic boots is primarily what prevents RoboCop: Rogue City from feeling like just another humdrum FPS. Such brilliant execution is only matched by how well developer Teyon has captured the sense of the character, never depicting RoboCop as someone who can run, jump or mantle, but rather as the hulking tank of a law enforcer he is. Seeing this gritty, cyberpunk version of Detroit beautifully rendered using Unreal Engine 5 is a real treat, and well beyond the sort of game tech at the time would have been capable of. ![]() The whole time I was playing RoboCop: Rogue City for this review, throwing motorcycles into street thugs or gunning them down using the iconic Auto 9 pistol, I couldn’t help but imagine how blown the minds of those who grew up with the original 1987 movie would be. ![]() Teyon’s FPS adaptation of the part man, part machine, all cop is an extremely faithful, yet somewhat flawed, extension of Paul Verhoeven’s 1987 cult classic. ![]()
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